‘Filter of fantasy’: Japan trials anime therapy to treat depression

Across the globe, mental health care systems are grappling with persistent barriers to access — from deep-rooted social stigma to widespread discomfort with opening up to human therapists. In Japan, where cultural norms have long kept rates of formal psychological help-seeking far lower than in Western nations, a team of researchers is testing an unconventional solution: turning the world of Japanese anime into a therapeutic tool to reach underserved groups struggling with depression.

The brainchild of psychiatrist Francesco Panto, a researcher based at Yokohama City University, the experimental approach draws from Panto’s own personal experience with anime as a lifeline during adolescence. Growing up as a queer teen in rural Sicily, Panto faced rigid cultural stereotypes around gender identity and self-expression that left him feeling isolated. It was through popular titles like *Final Fantasy* that he found male protagonists who defied narrow gender norms, resonating with his own identity and offering life-changing emotional support. “They were so masculine and cool, but in their own way,” Panto recalled of the characters that shaped his understanding of self. That experience led him to wonder if anime could do the same for others, particularly those too intimidated to reach out for traditional mental health care.

Panto’s six-month pilot study of what he calls “character-based counselling” wrapped up in March, testing the core hypothesis that a “filter of fantasy” can ease anxiety for people navigating mental health struggles and help them open up about their challenges. For the trial, his team designed six custom anime avatars based on iconic Japanese manga archetypes, each crafted with a subtle backstory tied to common mental health struggles: one character, Kuroto Nagi, lives with bipolar traits, while others navigate post-traumatic stress disorder, anxiety, and alcohol use disorder. Rather than framing these struggles explicitly upfront, the avatars were designed to feel approachable and fun, allowing participants to connect with them on their own terms. Each participant was able to select the avatar that felt most aligned with their own experience, and counselling sessions were delivered online by a licensed psychologist who appeared to participants as the chosen avatar, with a digitally modified voice to match the character.

The trial recruited 20 participants aged 18 to 29 who were already experiencing symptoms of depression. Researchers tracked participants’ physiological markers including heart rate and sleep patterns to measure changes in their mental health over the course of the program, with the primary goal of this first phase being to test whether the approach is feasible for larger-scale trials. Already, early anecdotal feedback from participants suggests the model strikes a chord with many who avoid traditional therapy. One 24-year-old anime fan and game developer, who joined the study after connecting with an avatar described as “searching for true strength,” noted that the concept immediately felt relevant to their own unaddressed struggles: “That made me feel like it might help me get closer to the answer to my own problems,” they said. For many anime fans, the medium has already offered life-changing emotional support: the participant added that anime has long given them the “will to live, seeing characters who are full of life as they work hard toward their dreams.”

This trial is just one of dozens of emerging interventions targeting Japan’s growing unmet mental health needs, particularly for people experiencing ikizurasa — a Japanese term describing the profound struggle of feeling unable to cope with societal expectations and survive in everyday life. As assistant professor Mio Ishii, who co-leads the project, explained, large swathes of young people in Japan are unable to attend school or maintain employment due to untreated mental health struggles, and stigma around seeking care remains a crippling barrier. Data from 2022 cited by the World Economic Forum illustrates the scale of this gap: just 6% of people in Japan have ever accessed psychological counselling for mental health concerns, compared to far higher rates in the United States and Western Europe.

Panto and his team are already exploring future expansions of the model, including the possibility of delivering anime-based therapy entirely through artificial intelligence, eliminating the need for a human psychologist to mediate sessions and making the tool far more accessible at scale. Outside experts not affiliated with the trial have praised the approach for addressing key gaps in traditional care. Jesus Maya, a family therapy specialist at the University of Seville, noted that integrating pop culture mediums like anime into treatment can remove significant barriers to emotional expression: “It can facilitate the expression of emotions… (and) identification and communication between the patient and the therapist,” he said.

For the research team, the potential impact extends far beyond Japan. Ishii says she hopes the model will one day provide an accessible low-stigma option for people of all ages across the globe, wherever cultural barriers keep people from seeking the help they need. “Because usually people have stigmas and psychological barriers to ask for help about their mental health,” she said. “But anime or technology can decrease them.” The team is currently analyzing pilot trial data, with results expected to guide future larger-scale studies on the effectiveness of anime therapy for reducing depression symptoms.