Aniline Studio, a European creative enterprise, is poised to unveil its groundbreaking anime project ‘Glitch World’ at Dubai’s prestigious Art in Space gallery from January 24-30, 2026. The week-long exhibition promises to transform Downtown Dubai into an immersive hub blending cutting-edge technology with artistic innovation.
The debut will feature an exclusive opening day for anime enthusiasts, offering unprecedented access to the creative vision behind this novel universe. Attendees will experience a curated presentation including the official anime trailer premiere, life-sized character prototypes, and interactive gaming stations. The exhibition will also showcase branded merchandise and provide a specialized HoloBox area where visitors can engage with AI-driven characters from the Glitch World narrative.
Spearheading this creative endeavor is 12-year-old prodigy Diana Koroleva, whose passion for Japanese anime aesthetics has evolved into a fully-realized universe featuring four central characters: Glitch, Virus-Yamiko, Maya, and Tenshi. Each character possesses distinct superpowers and psychological depth, reflecting Koroleva’s nuanced understanding of emotional storytelling.
‘Glitch World represents a fusion of artistic passion and technological innovation,’ Koroleva stated. ‘Every element is crafted to deliver an emotionally resonant experience that transports audiences into a living, breathing universe.’
Despite its early development phase, the project has generated significant international interest across Western markets, Latin America, Asia, and the Middle East. Aniline Studio’s long-term vision includes expanding the franchise into animated episodes, interactive gaming experiences, and AI-driven virtual characters, creating a comprehensive digital ecosystem.
The exhibition will feature daily prize distributions, including a grand opening day giveaway of Ray-Ban Meta smart glasses. Art in Space Dubai provides the ideal technological environment for this debut, serving as a cutting-edge venue where digital art converges with virtual reality experiences.









